11/27/2022 0 Comments Day of defeat source realism![]() ![]() Melee: Brass Knuckles (USMC and ARVN)/Gloves (NVA and Viet Cong).Speed: 150%/189% (Adrenalized by a Field Medic).Stamina: 300/600 (Adrenalized by a Field Medic).Health: 80/100 (Adrenalized by a Field Medic).He has some decent health and armour that can let him survive a few hits, but his chances of survival are not as high as the heavier classes. His assault rifle has decent damage and low recoil, and does not suffer much while moving. The Assault is always on the move, being extremely effective at medium ranges and when actively swapping positions. Primary: M16A1 Assault Rifle (USMC)/Tommy Gun (ARVN)/Norinco Type 56 Assault Rifle (NVA and Viet Cong).Speed: 88%/110% (Adrenalized by a Field Medic).Stamina: 80/160 (Adrenalized by a Field Medic).Health: 150/190 (Adrenalized by a Field Medic).His main weaknesses stem from his low durability and lack of explosive damage. Even without this, he has multiple other effective methods of fighting. Able to take on many roles from offense to defence, he is deadly at long range with his rifle, and still very dangerous, albeit less effective, at closer ranges. The Rifleman is the main class of the game and an effective combatant in any situation. Primary: M67 Grenade (USMC and ARVN)/F1 Grenade (NVA and Viet Cong).Melee: Ka-Bar Knife (USMC and ARVN)/Dagger (NVA and Viet Cong). ![]()
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